API · SDK · runtime · authentication lifecycle intelligence

Last updated · 30 September 2026

SchemaTrace

Breaking changes, enforcement dates and migration requirements.

ST-2026-258 · Runtimes & developer platforms

Amazon GameLift Servers ends Realtime Node.js 10 support and moves fleets to Node.js 24

AWS ends Node.js 10 support for Amazon GameLift Servers Realtime on 30 September 2026, blocks new Node.js 10 fleets from 1 October and directs customers to Node.js 24.

Amazon GameLift ServersRealtimeNode.js 10Node.js 24runtime end of support

Previous state

Realtime fleets could use the Node.js 10 runtime.

Current state

Node.js 10 support ends, new fleets cannot use it from 1 October and active Node.js 10 fleets enter the published shutdown/deletion enforcement path; Node.js 24 is the migration target.

Who needs to care

Amazon GameLift Servers Realtime fleets and scripts that depend on Node.js 10.

What to do

Migrate Realtime scripts and fleets to Node.js 24, test compatibility and replace Node.js 10 fleet capacity.

What the source does not prove

This is one runtime lifecycle family with support-end and enforcement milestones. It does not generalise to all AWS SDKs or every Node.js runtime.

Lifecycle history

Dated event sequence

  1. Node.js 10 support ends

    AWS's stated support-end date.

  2. Fleet enforcement begins

    New fleets cannot use Node.js 10 and active legacy fleets enter the stated enforcement path.

Evidence ledger

First-party sources

  1. 01
    Amazon Web Services — Amazon GameLift Servers Realtime Node.js 10 FAQ

    Official AWS lifecycle and migration authority · 2026-09-30

    Open official source ↗
  2. 02
    AWS Documentation — Realtime server script versions

    Official AWS runtime support matrix · 2026-09-30

    Open official source ↗